Kingdom Rush Origins Ultima Version Pc
Our Kingdom Rush Origins Trainer is now available for version kr3-1.4.8 and supports STEAM. Use our Kingdom Rush Origins message board to communicate any issues with the trainer, request assistance or just make general comments regarding the game. Kingdom Rush for PC is the best PC games download website for fast and easy downloads on your favorite games. Kingdom Rush is available for free on PC, along with other PC games like Clash Royale, Subway Surfers, Plants vs Zombies, and Clash of Clans.Games.lol also provide cheats, tips, hacks, tricks and walkthroughs for almost all the PC games. The iOS version received an average score of 89/100 on review aggregator site Metacritic. As of February 2015, Kingdom Rush is the most played game in the site with 58.9 million, while Kingdom Rush: Frontiers with 25.6 million plays is situated in the 10th place. 'Probably the best true tower defense game. It's funny, it's polished, and it's hard as balls.' Re: The PC version of Kingdom Rush Origins (Kinda) by wailwail » Sun Dec 21, 2014 6:38 am The levels are huge, by dezooming everything you can't even see the units, as they will be rendered as a square of pixels.
Bloons TD Battles
Bloons TD 5
Build awesome towers, choose your favorite upgrades, and pop every last invading bloon in the best ever version of the most popular tower defense series in history!
Zombie Tower
Zombie World
Toy Defense
Nick Kingdoms
The Nick Kingdoms heavily clash in this tower defense game featuring all stars from SpongeBob, Teenage Mutant Ninja Turtles, Winx Club, and Sanjay & Craig!
The Keeper of 4 Elements
Head Ball Online
Enter the soccer field and play a game of soccer with dozens of world famous (but bodyless) soccer players!
Temple Run Online
Run, jump, slide, and rush through the temple in this online version of the game Temple Run!
Tank.io Online
Tank.io (or Tank.ai) is an epic MMO tank battle arena. Upgrade your tank and try to defeat all enemy tanks!
Kingdom Rush Origins Online
Command your elven army and defend your lands from waves of sea serpents, evil sorcerers, and gnoll tribesman!
Subway Surfers Online
Jump from train to train, make sure not to get caught and try to get as far as you can in this free online PC version of the hit-game Subway Surfers!
Among Us Online
Maintain your spaceship by repairing the engines and other systems in this epic online PC version of the game Among Us!
Papa’s Scooperia
Craft some decadent, mouth-watering, hot-from-the-oven Cookie Sundaes in Papa Louie’s new restaurant: Papa’s Scooperia!
Wheelie Biker
Pop a wheelie, fill the wheelie meter and do not crash before reaching the finish line in the online game Wheelie Biker!
Kingdom Rush Origins Free Play
Rotated Cups
Touch and drag to rotate the cups and drop the ball exactly into the designated cup in the game Rotated Cups!
Kingdom Rush Origins Mac
Rage Road Online
Survive the hailstorm of bullets and endless onslaught of racing enemy vehicles in the game Rage Road Online!
Happy Fishing
Drop the fish hook and catch as many fish as you can in the fun fishing game Happy Fishing. Watch out for the bombs!
Wobble Man Online
Wobble through all challenging levels and make sure not to get caught by the cops in the game Wobble Man Online!
Golf Battle Online
Blast your rivals off the golf course and putt your way to the top in the fun 3D mini golf game Golf Battle Online!
Fall Guys Online
Compete with other players on the field and try to win all stages in this free online version of the game Fall Guys!
Shoot Up!
Slide the cannon, fire up a lotta balls and break as many blocks as you can in the ultraddictive Ballz-ish shooter game Shoot Up!
Trampoline Stickman
Start bouncing, perform awesome backflips and frontflips, and become the world’s number one Trampoline Stickman!
Flappy Dunk Online
Click to hop through as many rings as possible in this challenging and super addictive online Flappy Dunk game!
Rider Online
Grab your motorbike and ride and flip along the never-ending neon tracks of the game Rider!
Hero Agency
Your father was a great adventurer, but as his son you do not possess the same skill or fortitude. Build up a Hero Agency to keep adventuring in the family!
King of Thieves Online
Dodge traps and steal gold in this online version of the unique and award-winning platformer game King of Thieves!
Avalanche King
Rule the snow in this fast-paced snowboard game. Shred your way to riches and glory!
An Open Love Letter to our PC Fans
It’s been over two weeks since the release of Kingdom Rush Origins and so many of you have reached out to us asking about the PC version, that we believe you deserve a straight and honest answer. So here it is…
To our Beloved and Awesome PC fans,
It’s not you, it’s us.
We love you. You are a crucial part of the gamer community. And we are very much aware that PC is where it all really started for Ironhide and the Kingdom Rush series.
PC offers so many cool features that makes the Kingdom Rush series fun and different from the Mobile experience. The large screen, the mouse controls, the free hand for stuffing pizza in our faces… it’s an awesome way to enjoy any game out there, not just our own.
But even if it breaks your hearts, and even if it makes you super angry, here is the bottomline…
We won’t be able to make Kingdom Rush Origins for PC. Period.
Wait! Don’t run off to make an angry post just yet! Let us explain!
It can be reduced to this:
Should we make a PC version? Absolutely!
Can we make it? Nope.
Are we focusing solely on mobile from now on? Not at all. We’ll keep making games for both mobile and PC in the future.
There is a reason for all of this and it’s not what you might think. Meaning, this is not because the PC market is not tempting, or because we don’t care about PC players.
As most of you already know, we had our big break in Armorgames with the Flash version of the first Kingdom Rush. We programmed it using AS3. And then we made the decision that would take us all the way to this letter you are currently reading… we decided to make a Mobile version without having any experience with that technology. Now, this was 2011 and the development tools weren’t nearly as friendly as they are today. We had to use Objetive-C + cocos 2d, which forced us to code the game from zero.
Frontiers came along so once again we made the game both for Mobile devices and on Flash (our contract with Armorgames was for two games, and they deserved our full commitment). But we were also trying to get the Steam Greenlight, because as both gamers and game developers, we always dreamt about having a game on Steam.
By the time we finished coding the Kingdom Rush version for Steam using Unity in C#, we suddenly realised that we were exhausted. In three years we had made five versions of our two games. For each version, the programming was done from zero. We can’t stress this enough.
At this point in our story we had a very real need to release a brand new game, with three separate engines (one for Flash, one for mobile and one for PC), and only one small team of stoic programmers to do all the work.
By then it was almost the end of 2013… and we just knew that if we wanted to keep making games in our own terms, we had to choose a path and stick to it.
So, after some very hard considerations, a tough decision was made. We are a small studio, we publish our own games, we have no fallback plan. So we must pick our fights very carefully. And devoting time and energy to create another version of Kingdom Rush Origins is a fight that will leave us with a pyrrhic victory (meaning that we can succeed, but at too much of a cost).
So, if there won’t be a PC nor a Flash version for Kingdom Rush Origins then…
What are we going to do for the next year?
Eat pizza until we learn to speak Italian by osmosis?
No. Not really. We’ll explore the possibility of coding for all platforms using a universal port.
And of course… We’ll keep on making games!
Not a Kingdom Rush Origins for PC though. It will be something different. We need to stay creative to avoid stagnation. Motivation is key in this industry and we shouldn’t repeat the hardships experienced while making our previous games over and over again. That was a hard won lesson for us.
This has been a bit of a long explanation. But you deserved to know exactly how and why we came up with some decisions that makes sense in our current state.
We hope that you can understand us. There is still so much to do, so much to learn, so much to improve. The road is long and filled with perils, and we would much rather have all of you walking with us along the way.
Thank you for reading all of this. Stay awesome.
Much love,
Juan Amorin
Community Manager
Ironhide Game Studio
http://www.ironhidegames.com/post.php?id=103